X32I : Redemption - Official Trailer 1
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This is the first official trailer for the video game I've been working on since July, called X32I : Redemption. We previously released two teaser videos, but this trailer presents some story background, and some gameplay from a cinematic perspective.
I am responsible for all audio on this game, which means not just music, but sound effects and the dialogue. It is not my voice in the trailer, but I am responsible for making sure that it fits properly!
It represents months of development not just with audio, but with the art, with the game design, the ship design and so on. When watching it, please consider that this is a completely unfunded project (for now!).
We are currently working towards producing a demo/prototype version of the game. The game itself is classed as a 'space flight simulator'. However, this is not a full-scale simulator, because if it was, there wouldn't for example, be any sound because there is no sound in space. That is where the two words 'artistic license' come into play!
As for the game itself, you are a pilot flying for the United Earth Alliance, and, as depicted in the trailer, you are a war with the Terran Chance. The game chronicles your journey, and you will fly missions for the United Earth Alliance, and watch as the story unfolds and goes through its many twists and turns. Missions MIGHT range from:
- Escorting a UEA diplomat.
- Bombing runs.
- Capture an enemy transport/shuttle/supply container, etc...
- Destroy the enemy base
etc.etc.etc.
Whilst this project is a videoGAME and you get to fly a spaceship and shoot other spaceships, we are also focusing heavily on the cinematic element of the game. We don't want it just to be an experience where you shoot things, we want it to be a story, and we want it to be memorable. I think of all the components of this game, and there are many, that is the part which will receive the most care and attention. If the story's narrative works, and is paced well and characters developed, then everything else can slot in around it. We're building a game around a story, not a story around a game.
Thank you for reading and watching, your comments as usual, are most welcome and appreciated.
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Someone Just Like Her
If you received this by eMail or Facebook - click here to go to the blog page to view the video.
On December 5th, we had the pleasure of visitng the scoring stage at Warner Brothers to record some of our music. The ensemble that we recorded featured 23 professional musicians; on 12 violins, 4 violas, 4 cellos, 2 basses, and a harp.
I chose a clip from the romantic drama 2046 - which is one of my favourite movies, largely because of its unique story and its incredible cinematography. It is HIGHLY recommended you watch this clip in HD!
I'm normally known for my loud and bombastic music, and this was a journey to 'the other side' to try and write something softer and with more emotional depth.
It was truly a pleasure working with some of the most gifted musicians in the world, and conducting for the first time at Warner Brothers is something I will never ever forget and will hope to repeat in the future, many times :)
Comments and feedback are, as always most welcome!!
P.S. Here is the music file on its own, uncorrupted by Youtube!!!
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Photos from Saturday's Session
Here are some pictures of me 'in action' (or not, in the first two pictures). The picture above was taken just before my session started.Thanks to engineer Andrew Garver and composer Marc Jovani (and his father!) for taking the pictures!
This is me looking pensive on the podium and deciding what to rehearse next.
And I guess this is me conducting, because what else would it be....!My next recording is this Saturday, for a student film. In fact, I have a recording every Saturday for the next five weeks. That's a lot of music to write and prepare, speaking of which, I'd better get back to it!!!
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USC
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The Road To Bunnyville
If you're reading this from eMail or Facebook, please click here to get to the blog itself so you can listen to the music.On Saturday, we had a recording session for woodwind and brass instruments, with piano and percussion.
The lineup was: 3 Flutes, 3 Oboes, 3 Clarinets, 3 Bassoons, 4 French Horns, 3 Trumpets, 2 Trombones, 1 Bass Trombone, 1 Tuba, 1 Piano, and 1 Percussionist.
Quite a lineup, and quite a small room to fit us all into!
The session was recorded at the Spielberg Scoring Stage, which is USC's main recording studio for film music.
Yes.... a very exciting building on the outside..............!I'm sorry I do not have pictures of me in action, or anything from inside the building, they will be coming when we have the next session (unless someone else took some pictures from this one!). Anyway, I can say that I was there, conducted the troops who were almost entirely USC students, and they produced a wonderful recording which I can use on my demo reel.
Why did I write a piece called 'Road To Bunnyville'? To be honest, I just wanted to write something upbeat, happy, jolly, etc..., and as soon as I started writing the main melody for this piece, that image you see at the top is what came into my head. It's been a very long time since reading any of the Beatrix Potter stories, but they do stick.
Anyway, I hope you enjoy listening to the piece as much as I enjoyed composing and recording it. Thanks to everyone involved in this recording, especially the players and the people behind-the-scenes who make it possible for us to do just go up and conduct and get a good recording.
*Picture from Beatrix Potter's Tale Of Benjamin Bunny
** There are still a few tweaks to be made on this recording, but this mix is most definitely 'blog-worthy'.
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music,
USC
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1 comments
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Less Music Is More Music

N.B. You will need to click here if you received this blog update by eMail or in Facebook to experience it as it was intended.
So, last week we had to write a 'seamless loop' for a video game (the picture above is from the Xbox 360 console) of our choosing - in other words, write anything you want. A seamless loop is a piece of music where the track (usually between 1 and 3 minutes long) plays over and over again without you noticing an obvious start point or finish point. The difficult part of this assignment is getting the track to loop convincingly and remain interesting at the same time AND keeping the track within the confines of a video game situation.
My first effort, heard below, looped fine, but the music was - so I was told - too much for a video game. Basically, the first half is a bit like a 'pre-battle' theme and then all of a sudden we're in a battle. Also, the music is a little too overloud, but what the heck... I had some fun with it. It loops at around the 57 second mark.

The above picture is what the track looked like on my computer.
Anyway, in class, I was told I'd basically written too much music. The loop itself was pretty cool, but in a situation where I'd be working for a video game director, I'd probably be told...
"There are two themes in there, go and make two tracks out of that material."
So...I did, and yes, the results turned out much better.
The first track is based on the first half of the first effort. It's more like a 'menu music' track, as in the sort of music that might be heard when the player puts in the game for the first time. It loops at the 57 second mark.
The second track is based on the second half of the first effort. This is now without question a battle track. Again, it loops at the 57 second mark.
I guess what this shows, is that in many cases, it pays more to write less. Instead of one minute of music, I now have three minutes of music, and the second two minutes of music took me about 30 minutes to put together....
Comments as always - welcomed and appreciated.
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music,
USC,
video games
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Assignment - Score A Clip From 'Tom & Jerry'
Anyway, it got to the point where the deadline was approaching and I made a start on it. In a weird and bizarre twist, I decided to do all the writing by hand for this music. I also didn't use a piano. Those of you that know me, know that 99% of the time, I'm always using the computer to put in the actual notes. This time, it was good old pencil and paper.
I had never done this before for a piece this long, and a piece this difficult.
If you're wondering why there is a computer on the table, that was used purely for referring to the video, nothing more.
Also - note the beer can on the right hand side of the screen. ;)
We have all this great technology that allows us to do so many great things, but I think if I'd done this into the computer directly, I don't think it would have come out as well as it did. It was only when I'd finished the score, that I started using the computer to record the notes.
My version is nowhere near perfect (nobody's was!). In class today, our teacher, who has been doing this for a long time, pretty much slaughtered all of us. But I think the point of the exercise was to show that:
1) It's possible to write in styles that you'd never even considered.
2) It's not as difficult as it seems to sync up music to the on-screen action.
In addition, what I learnt from this activity, was that I can write music extremely fast by hand, and that my handwriting is neater than I thought! The process that I used to write the music for this Tom and Jerry clip was so alien to anything I'd done before, but it was actually extremely liberating.
By the time I'm done here at USC, this won't go down as one of my 'best' works, but given the completely new approach, which I'm certain I will repeat again, it may turn out to be one of the most important.
And finally - here is the video. The first half is OK, but it's really from about 0:44 where I really start to grasp the idea of what it is I'm supposed to be doing. My critique for this was basically that I was writing too much, and trying to be a little too clever. Sometimes less is more.
See what you think and let me know via the comments!
Click here for the link to the video - or just watch below.
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music,
SMPTV,
USC
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John Williams - live from Hollywood Bowl
In summary, it's one thing to hear John Williams' music in the movies, but it is quite another hearing it live and played by the LA Philharmonic. If you ever had the chance, do try and go to see him live, and if not... then slip in one of his soundtracks, and enjoy his work.
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los angeles
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Welcome to Dodger Stadium...
A vicious cycle! But still, I've managed to get by without a car for one month. Let's see how far I can go!
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los angeles
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1 comments
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Los Angeles Fires
So, as I'm sure you've heard on the news, there is a huge wildfire that is spreading across the area North of Los Angeles. The pictures in this blog update are both taken from the balcony on the 2nd floor of our house. The cloud of smoke (yes, smoke, not a real cloud) is one thing, as seen above, but the nighttime view is perhaps more impressive. To put it in perspective, these photos are taken from 20 miles away!!!
I cannot imagine what it must be like for the people who live there, but I'm sure the LA Fire Department is doing everything they can to help. It's quite alarming when you see the hills on which the Hollywood sign is placed, in flames....
So... whilst the weather is hot and dry here, which is great, it does have its own risks.
In Japan, it would be floods and landslides because of typhoons (as well as earthquakes) - in LA, it is wildfires and earthquakes. What is it about me that likes moving to all these disaster prone places?!?!!
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Two new trailers featuring my music.
Here is the first of two trailers I completed some time ago for two different clients. This first trailer is for a crazy British action movie called 'The Tournament' - which looks very cool. My music is featured for the last minute or so of the trailer.
The second trailer - "Three Miles North Of Molkom" features my music for about the first 50 seconds. It looks like a very odd documentary but at least it was a chance to write some new music in a different style as opposed to the heavy action music that I've been doing for a long time.
Enjoy!! Comments welcomed and encouraged!
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SMPTV,
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USC
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1 comments
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SMPTV Boot Camp - Week One
So... the above video is my first assignment for the SMPTV course. (Please try and watch it in High Definition at Youtube).
As part of Boot Camp, I had to learn and use software that I had never used before to produce the music, so I was pleasantly surprised at the result. It did help that we had a great teacher to help us learn the new software. (Some other students had used it before, but not me). It was also my first time working on an Apple Mac, and the experience was certainly pretty good.
Boot Camp, Week One was not as taxing as I thought it would be, though I think we are just being eased in gently before the madness starts on August 24th!
There will be multiple blog posts this week, so check back regularly!
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Departure / Arrival
It seems hard to believe that just over a week ago I was in Japan, getting ready to leave, and reflecting on 3 years of work.
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culture,
getty,
los angeles,
USC
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"X32I - Redemption" Teaser Trailer
Hello all. Here is a teaser trailer for a video game that I'm working on. Either watch it here or click the Youtube logo to watch it at Youtube.
It's still VERY early days, so this trailer is meant to be deliberately ambiguous.
Anyway, I hope you like the trailer, and of course the music ;)
Best viewed in HD.
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trailer
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1 comments
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Presentation from Tochigi Board of Education
So today, I had to go to school at 8 a.m. For what it's worth, it is exceptionally rare that I arrive at school at 8 a.m these days!!! (My contract states that I start work at 8.30 a.m). Anyway, I was told that the principal would be giving me something, I had no idea what it was, and I thought I might be in trouble at first!
Anyhow, I was presented with the document that you can see above. This style of document is what is usually given out to students when they graduate, or employees who reach milestones in their working lives.
The basic gist of the document is for the Tochigi Board of Education to show its appreciation for my work. I can't translate it word for word perfectly, but I can get pretty close.
From right to left:
"Gareth Coker
"You have worked in Tochigi-ken for 3 years as an Assistant Language Teacher. During your time here you have worked hard in teaching language and internationalisation, and have thus helped to improve the working relationship between Japan and the UK.
Heisei 21st year (current era in Japan) , 1st July.
Tochigi Board of Education.
THE BOSS (I can't read his name/translate the kanji)."
That might not be perfect, but it's pretty close. I was not expecting this, so it was nice to receive it. I'm not sure if I'll be receiving something/anything from Utsunomiya High School directly. I will no doubt find out at the closing ceremony which is.... 3 weeks today!
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The Home Project
This is a quick post to inform you of a documentary that I was directed to by a friend recently. It is phenomenal. The photography rivals that of any BBC nature series, and in some places is simply overwhelming. The narration is a little bit preachy in parts, but I can forgive that for the quality of the documentary as a whole. In addition, the music is brilliant and features performances from many parts of the world.The documentary - simply called 'Home' - is free to view on Youtube. It will be 93 minutes of your life extremely well spent. Here is the link.
http://www.youtube.com/homeproject
Enjoy!
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1 comments
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Moving to LA -- Going to USC

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SMPTV,
USC
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One of my favourite spots in Japan.
This place first came to my attention when I saw Scarlett Johansson walking across them in the movie Lost In Translation. It took me a while to get here, but I was able to last year, and once again this year before I leave in August.
Do visit if you have the chance!
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Heian,
Kyoto
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Pictures from across Japan - V
Here are some pictures from Kenroku-en. A wonderful and beautiful garden located in Kanazawa City, in Ishikawa-ken.
Enjoy!
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Japan,
Kanazawa
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2
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Site Update

Hello everyone, my website has undergone a significant facelift - so please check it out.
Also, there are 5 new tracks on there, with more coming very soon.
And an early Happy Valentine's Day!
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website
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Lightspire : Fortune’s Web - Teaser
**Click the arrow in the bottom right and then 'HQ' to view the video in High Quality**
Here is the first demonstration trailer for the video game I am working on called Lightspire : Fortune’s Web. The project is at VERY early stages of development, but already is showing signs of huge promise. The developer is Lukewarm Media, and currently I am serving as Director of Audio on this project. As for this trailer, I composed the music for it, and an associate of mine produced the sound FX.
There will not be much news on this title for a few more months, but when we have more information I will post it here on this blog.
The game itself is a fantasy-action role-playing game, powered by Crytek’s CryEngine 2. We hope to release the game within the next 3 years, but we can’t honestly give an accurate timeframe.
Enjoy the video!
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Lightspire
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